Play Computer Games

COMPUTER STUDIES 

THIRD TERM 

WEEK 8

PRIMARY 5

TOPIC: Computer Games 

PERFORMANCE OBJECTIVES

By the end of the lesson, the pupils should have attained the following objectives (cognitive, affective and psychomotor) and should be able to:

  1. Play computer games.
  2. Predict actions of the key players.
  3. Suggest possible solutions to the key problems.

INSTRUCTIONAL MATERIALS

The teacher will teach the lesson with the aid of computer with adventure games (e.g. Prince, Dave, Test drive) installed.

METHOD OF TEACHING – Choose a suitable and appropriate methods for the lessons.

Note – Irrespective of choosing methods of teaching, always introduce an activities that will arouse pupil’s interest or lead them to the lessons. 

REFERENCE MATERIALS

  1. Scheme of Work
  2. 9 – Years Basic Education Curriculum
  3. Course Book
  4. All Relevant Material
  5. Online Information – Wikipedia.org

Related Posts 

CONTENT OF THE LESSON 

 

Play Computer Games

 

PRESENTATION

  • To deliver the lesson, the teacher adopts the following steps:
  1. To introduce the lesson, the teacher revises the previous lesson. Based on this, he/she asks the pupils some questions;
  2. Displays latest adventure games;
  3. Demonstrates adventure game e.g. Prince of Persia;
  4. Pupil’s Activities – Play adventure computer games to predict actions and results.
  5. Asks leading questions on the problems encountered by the adventurers;
  6. Pupil’s Activities – Provide answers to teacher’s questions.

CONCLUSION

  • To conclude the lesson for the week, the teacher revises the entire lesson and links it to the following week’s lesson.
  • Next Lesson – Importance of Computer Games.

LESSON EVALUATION

Pupils to:

  1. Play computer adventure game in groups.
  2. Predict the action of the players.
  3. Suggest possible solutions to the key problems.

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